﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using SFP;
using SFP.Input;

namespace HamsterDelivery.Menus
{
    public class InfoMenu : Menu
    {
        public InfoMenu(HamsterGame game)
        {
        }

        public override void update(KeyboardState keyStates)
        {
        }

        public override void draw(Graphics g)
        {
            g.DrawImage(Resources.B_INFO_MENU, new Point(0, 0));
        }
    }
}
